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Sazka and SBTech agree multi-year sportsbook extension

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Sazka and SBTech agree multi-year sportsbook extensionReading Time: 3 minutes

 

Czech national lottery extends partnership with SBTech following two years of “substantial revenue” gains to drive further market share growth

 

SBTech, the leading sports betting and gaming technology supplier and Sazka, the Czech Republic’s national lottery operator, are delighted to announce the multi-year extension of their pioneering sportsbook partnership.

The agreement, first signed in 2016, means SBTech will continue to work closely with one of Europe’s premier lottery groups, supplying it with the industry’s leading sports betting offering.

Full integration with SBTech’s comprehensive responsible gambling protocols also ensures player safety and security are at the forefront of Sazka’s operations.

Since the sportsbook’s launch two years ago, Sazka has achieved significant growth despite competition from international operators, with an enhanced product built around SBTech’s award-winning event coverage and tailored, data-driven risk management, highly configurable bonus engine and a bespoke front-end designed specifically for the Czech market.

Andrew Cochrane, Chief Commercial Officer, SBTech, said: “We are delighted to strengthen our relationship with one of Europe’s leading lottery groups. Sazka has achieved remarkable growth by embracing innovation, while also maintaining the highest standards of player safety and corporate and social responsibility.

“We have high expectations for the growth of the regulated Czech market and are committed to long-term shared success in this exciting territory.”

Robert Chvatal, CEO, Sazka, added: “SBTech’s complete sports betting solution has enabled us to expand rapidly over the past two years and we are very happy to extend our partnership. We anticipate continued and sustained growth moving forward and are preparing to leverage the full power of the SBTech sportsbook in the months and years to come.”

 

About SBTech

 SBTech is a global leader in omni-channel sports betting and gaming, with more than 1,100 employees in nine offices worldwide. Since 2007, the group has developed the industry’s most powerful online sports betting and casino platform, serving licensees in more than 20 regulated markets.

SBTech’s clients include many of the world’s premier betting and gaming operators, state lotteries, land-based casinos, horse racing companies, and igaming start-ups. The group supplies highly flexible betting and gaming solutions to clients looking for exceptional configurability and the quickest route to market, complemented by proven business intelligence and reporting capabilities.

The SBTech offering includes its seamless sportsbook, Chameleon360 igaming platform, managed services, on-property sportsbook and omni-channel solutions that provide players with constant access to sports and casino products across all online, mobile and retail channels.

Supported by unrivalled expertise in trading and risk management, acquisition and CRM, and the highest standards of regulatory compliance, SBTech’s partners consistently achieve rapid growth, enhanced brand loyalty and record revenues. For more information, visit: www.sbtech.com

 

About SAZKA a.s.

SAZKA a.s. is the biggest and oldest lottery company in the Czech Republic with approximately 95% share on the lottery market. The main lottery products of the company are number lotteries with best known lottery Sportka. Apart from number lotteries in the product offer there are scratch cards, sport odds betting and fast-moving games. Second pillar contains non-lottery services, in particular the biggest mobile virtual operator in the Czech Republic SAZKAmobil, credit recharge and arranging of payments for services or selling tickets. SAZKA a.s. provides its products mainly via a unique selling network with more than 7200 selling places which are located all over the Czech Republic. Products are also available on www.sazka.cz, where the customers can play them online.  SAZKA a.s. is a member of supra-national investment group KKCG acting in 11 countries on 4 continents. Sazka a.s. is part of international lottery holding Sazka Group (there are also shares in Greek Lottery OPAP, Italian Lotto and Austrian Casinos Austria).

 


Source: European Gaming Media

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Louisiana House Committee Passes Fantasy Sports Restriction Bill

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Louisiana House Committee has passed the fantasy sports restriction bill. Voters of 47 parishes approved fantasy sports betting last fall. The bill leaves committee with an amendment that stipulates “you can only play if you’re at card checking over-21 only in establishments like video poker stops, bars, or casinos.”

“This is obviously not what people voted for, this is not how fantasy sports works, this is not how online entertainment works anywhere, for any medium,” Fairness for Fantasy Sports Louisiana spokesperson Ryan Berni said.

“Right now the proposed tax rate does not cover the cost for the state to collect it. The state actually loses money at the proposed tax rate that they are proposing on fantasy sports,” Video poker lobbyist Alton Ashy said.

“Obviously the intention is that it is places that have video poker. It really is an end around and a subversion of what people know and like about fantasy sports,” Berni added.


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Louisiana House Committee Passes Fantasy Sports Restriction Bill

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The Battle to be the ‘Netflix of Gaming’

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The Battle to be the 'Netflix of Gaming'Reading Time: 2 minutes

 

Entertainment giants like Microsoft, Google, Amazon and Apple are all striving to be the ‘Netflix of Gaming’, making announcements about new cloud gaming platforms or ‘digital only’ consoles like the Xbox S1. Their targets? The ‘digital natives’ a segment that have grown up without discs and are totally unfamiliar with the sluggish cartridge loading times of the 70s and 80s retro style consoles. They are accustomed to content being delivered to an owned device at a click of a button.

This week saw the launch of the Microsoft Xbox S1, at £199 in the UK and $249 in the US, which is significantly cheaper than its other Xbox one siblings. The disc-less device has pre-installed ‘Digital Native’ gaming favourites like Minecraft, Forza Horizon 3 and Sea of Thieves on its 1TB hard drive, and offers a discounted subscription to Xbox Game Pass, which is a library of more than 100 games for a monthly fee. Consumers will most certainly be drawn to this subscription model thanks to the savings that can be gained from access to the significant libraries of content.

In the latest Futuresource Gaming Report, it evaluates the market size and value of current digital entertainment content and corresponding subscription-based models and finds that whilst consumer savings are relatively high for video on demand (VoD) and music, in comparison, for gaming, the margin for the publisher is low. However, has the ‘digital native’ segment got the volume potential, over time to reach the mass market margin levels for return on investment?

Microsoft is also working on its xCloud game streaming service which is being designed to stream digital games to PCs, consoles, and mobile devices. Similar to the cloud gaming services offered by Amazon, Apple, Google and Verizon. So, the end of the disc may not be nigh. However, there are clearly road maps in place that could facilitate a hybrid environment with the traditional disc-based gamer co-existing with the non-disc players.

As Microsoft’s Jeff Gattis suggested around the launch of the Microsoft Xbox S1, the disc-less model is not intended to replace disc-based models despite dramatic market trends towards the adoption of downloadable games over the past few years. “We’re not looking to push customers toward digital. It’s about meeting the needs of customers that are digital natives, the ones that prefer digital-based media. I’m not able to talk about future generations of Xbox consoles, for now this is a choice that buyers can make, and the market can take things where it wants to take it.

Futuresource analysis of game purchasing highlights the trend towards full digital game downloads by consumers, with physical unit sales expected to fall from 65% in 2018 to 61% in 2019. Whilst a market worldwide of over 100 million physical game copies is expected in 2023, digital sales will account for a majority of sales worldwide at 52% of Xbox game sell-through. Markets such as the UK will however quickly adopt digital content, with only 36% of Xbox games sold in the UK expected to be purchased in physical format by 2023.

Over time technology continuously changes the way movies, music and games are created, distributed, purchased and enjoyed. In the last year, we’ve seen a number of product announcements and technology developments which are set to shape how consumers can and will access gaming content. The Xbox S1 and Google Stadia point towards the next generation of gaming services, with ever increasing broadband and 5G speeds set to enable more seamless game streaming.


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: The Battle to be the ‘Netflix of Gaming’

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Alphaslot Signs Agreement with Synergy Blue

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Alphaslot, the blockchain gaming platform, has signed agreement with Synergy Blue, the premier creator of skill-based games, to explore innovative entertainment solutions using blockchain technology. The strategic alliance allows Synergy Blue to explore how Alphaslot’s blockchain API could be used in its leading skill-based casino gaming products.

Alphaslot’s blockchain API is the main interface for casino gaming equipment to connect with players on the casino floor via a blockchain network. Synergy Blue provides certified, skill-based games for the casino market. The agreement between Alphaslot and Synergy Blue underscores the interest of both parties towards the future of blockchain technology and the industry.

“Alphaslot is leading the way for blockchain adoption in the gambling industry. While microtransactions are unheard of in the casino/gambling world, they are pervasive in the video game market. Our goal is to explore how to leverage blockchain technology to help attract the next generation of gambler and provide innovative entertainment experiences. We are excited about exploring blockchain technology and working with regulators, casino properties, and Alphaslot to ensure compliance and to help spark adoption throughout the industry,” Georg Washington, CEO of Synergy Blue said.

“This agreement with Synergy Blue in America will give us an opportunity to expand into the emerging market of skill-based casino gaming, which could lead to demand for interactive products powered by blockchain technology. Our new blockchain technology, combined with Synergy Blue’s gaming innovation, could help shape the future of the casino gaming industry. Alphaslot and Synergy Blue are taking our first steps with a serious and continuous commitment. We already had great success presenting our vision at the London ICE show in February and we’re very excited to showcase again our blockchain API at G2E Asia in Macau,” Raymond Chan, CEO and co-founder of Alphaslot said.


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Alphaslot Signs Agreement with Synergy Blue

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