MGA Games are specialists in developing and publishing localised slot games, video bingo games, and table games designed for global operators in the gaming sector. This week MGA Games launches a website with a new design and content especially created for potential and current customers.
The renewed site, which has a new domain mga.games, is a new way of getting closer to operators and invites them to “immerse themselves in the world of MGA Games”. Highlighting, at all times, its motto: Think global, act local, based on the location of the product as a differential value.
With intuitive and agile navigation and an optimised search engine, the new website incorporates and improves some of the sections from the previous site. The “Company” section explains in detail for visitors to the site who MGA Games is, where they come from, how they work, what their values are, who their customers and partners are, their successes and plans for the future.
The new website is now a dynamic space offering more information. The home page is an excellent showcase where operators can test MGAs’ most outstanding products and try over more than 100 slot games. Users can also consult its online catalogue and can filter by markets and game type. To get an idea of the presence of MGA Games in the world, there is also included a striking and visual world map.
For current clients, mga.games offers a renewed “Client Zone” that aims to facilitate the work and day-to-day life of its operators. The result is a highly functional and intuitive space that includes a new design for the catalogue and game profiles. In addition, attractive new features have been added, such as the option for downloading a “MasterList” of products with all the games characteristics for each market. The “Promotion tools” area provides suggestions, advice and tools to help maximise the profitability of the games. In the “Compliance” section clients can access all the necessary documentation, certificates, rules, and reports that each regulator requires to launch MGA Games’ products in new markets.