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Jeremie Kanter joins SBTech as Chief Compliance Officer

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Jeremie Kanter joins SBTech as Chief Compliance OfficerReading Time: 2 minutes

 

Highly experienced gaming executive hired to continue raising award-winning standards across new and existing markets

 

Leading sports betting and gaming technology supplier SBTech has hired highly experienced gaming executive Jeremie Kanter as its new Chief Compliance Officer.

Kanter has more than 14 years’ B2B and B2C experience in the gaming industry across senior compliance, regulatory affairs, product development and operational roles. He has spent most of his career with Playtech, including managing the company’s B2C and network services compliance function.

Based on the Isle of Man alongside, and reporting to, SBTech CEO Richard Carter, Kanter will be responsible for continuing to grow and maintain the high standards of compliance across SBTech’s global business including the wide range of new and existing markets in which it supplies its leading products and services.

As SBTech’s Chief Compliance Officer he will manage, enhance and implement new and existing tools, procedures and processes to ensure the sustainability of the business model across its entire product portfolio, engaging with international regulators to both strengthen and expand the company’s global regulated market presence.

Richard Carter, CEO, SBTech, said: “Jeremie is a fantastic addition to the senior team and I’m delighted to be able to bring hm on board. His experience in setting the highest standards possible, his meticulous approach to encouraging and implementing best practice and navigating some of the most complex issues in the industry will be vital as we continue to launch in newly regulated and regulating markets.”

Jeremie Kanter, Chief Compliance Officer, SBTech, said: “I’m thrilled to join SBTech and already know the team well following many years in the industry. SBTech already sets the benchmark when it comes to compliance and I’m looking forward to the challenge of raising those standards to an even higher level across the business’s leading technology, tools and processes.

“Compliance is an enabler to sustainably and significantly growing the business and achieving even more success, and I’m very excited with the plans the company has for the future.”

SBTech further strengthened its position as the leading provider of betting and gaming solutions in regulated markets by winning the prestigious Innovation of the Year prize at the Gambling Compliance Global Regulatory Awards 2018.

Recognising the most forward-thinking companies that are best prepared for the impact of new regulations, judges said the award was a credit to the work SBTech has carried out in implementing innovative processes to enhance compliance across regulated jurisdictions and its operator network.

 

About SBTech:

SBTech is a global leader in omni-channel sports betting and gaming, with more than 1,100 employees in nine offices worldwide. Since 2007, the group has developed the industry’s most powerful online sports betting and casino platform, serving licensees in more than 20 regulated markets.

SBTech’s clients include many of the world’s premier betting and gaming operators, state lotteries, land-based casinos, horse racing companies, and igaming start-ups. The group supplies highly flexible betting and gaming solutions to clients looking for exceptional configurability and the quickest route to market, complemented by proven business intelligence and reporting capabilities.

The SBTech offering includes its seamless sportsbook, Chameleon360 igaming platform, managed services, on-property sportsbook and omni-channel solutions that provide players with constant access to sports and casino products across all online, mobile and retail channels.

Supported up by unrivalled expertise in trading and risk management, acquisition and CRM, and the highest standards of regulatory compliance, SBTech’s partners consistently achieve rapid growth, enhanced brand loyalty and record revenues.  For more information, visit: www.sbtech.com


Source: European Gaming Media

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Louisiana House Committee Passes Fantasy Sports Restriction Bill

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Louisiana House Committee has passed the fantasy sports restriction bill. Voters of 47 parishes approved fantasy sports betting last fall. The bill leaves committee with an amendment that stipulates “you can only play if you’re at card checking over-21 only in establishments like video poker stops, bars, or casinos.”

“This is obviously not what people voted for, this is not how fantasy sports works, this is not how online entertainment works anywhere, for any medium,” Fairness for Fantasy Sports Louisiana spokesperson Ryan Berni said.

“Right now the proposed tax rate does not cover the cost for the state to collect it. The state actually loses money at the proposed tax rate that they are proposing on fantasy sports,” Video poker lobbyist Alton Ashy said.

“Obviously the intention is that it is places that have video poker. It really is an end around and a subversion of what people know and like about fantasy sports,” Berni added.


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Louisiana House Committee Passes Fantasy Sports Restriction Bill

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The Battle to be the ‘Netflix of Gaming’

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Entertainment giants like Microsoft, Google, Amazon and Apple are all striving to be the ‘Netflix of Gaming’, making announcements about new cloud gaming platforms or ‘digital only’ consoles like the Xbox S1. Their targets? The ‘digital natives’ a segment that have grown up without discs and are totally unfamiliar with the sluggish cartridge loading times of the 70s and 80s retro style consoles. They are accustomed to content being delivered to an owned device at a click of a button.

This week saw the launch of the Microsoft Xbox S1, at £199 in the UK and $249 in the US, which is significantly cheaper than its other Xbox one siblings. The disc-less device has pre-installed ‘Digital Native’ gaming favourites like Minecraft, Forza Horizon 3 and Sea of Thieves on its 1TB hard drive, and offers a discounted subscription to Xbox Game Pass, which is a library of more than 100 games for a monthly fee. Consumers will most certainly be drawn to this subscription model thanks to the savings that can be gained from access to the significant libraries of content.

In the latest Futuresource Gaming Report, it evaluates the market size and value of current digital entertainment content and corresponding subscription-based models and finds that whilst consumer savings are relatively high for video on demand (VoD) and music, in comparison, for gaming, the margin for the publisher is low. However, has the ‘digital native’ segment got the volume potential, over time to reach the mass market margin levels for return on investment?

Microsoft is also working on its xCloud game streaming service which is being designed to stream digital games to PCs, consoles, and mobile devices. Similar to the cloud gaming services offered by Amazon, Apple, Google and Verizon. So, the end of the disc may not be nigh. However, there are clearly road maps in place that could facilitate a hybrid environment with the traditional disc-based gamer co-existing with the non-disc players.

As Microsoft’s Jeff Gattis suggested around the launch of the Microsoft Xbox S1, the disc-less model is not intended to replace disc-based models despite dramatic market trends towards the adoption of downloadable games over the past few years. “We’re not looking to push customers toward digital. It’s about meeting the needs of customers that are digital natives, the ones that prefer digital-based media. I’m not able to talk about future generations of Xbox consoles, for now this is a choice that buyers can make, and the market can take things where it wants to take it.

Futuresource analysis of game purchasing highlights the trend towards full digital game downloads by consumers, with physical unit sales expected to fall from 65% in 2018 to 61% in 2019. Whilst a market worldwide of over 100 million physical game copies is expected in 2023, digital sales will account for a majority of sales worldwide at 52% of Xbox game sell-through. Markets such as the UK will however quickly adopt digital content, with only 36% of Xbox games sold in the UK expected to be purchased in physical format by 2023.

Over time technology continuously changes the way movies, music and games are created, distributed, purchased and enjoyed. In the last year, we’ve seen a number of product announcements and technology developments which are set to shape how consumers can and will access gaming content. The Xbox S1 and Google Stadia point towards the next generation of gaming services, with ever increasing broadband and 5G speeds set to enable more seamless game streaming.


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: The Battle to be the ‘Netflix of Gaming’

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Alphaslot Signs Agreement with Synergy Blue

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Alphaslot, the blockchain gaming platform, has signed agreement with Synergy Blue, the premier creator of skill-based games, to explore innovative entertainment solutions using blockchain technology. The strategic alliance allows Synergy Blue to explore how Alphaslot’s blockchain API could be used in its leading skill-based casino gaming products.

Alphaslot’s blockchain API is the main interface for casino gaming equipment to connect with players on the casino floor via a blockchain network. Synergy Blue provides certified, skill-based games for the casino market. The agreement between Alphaslot and Synergy Blue underscores the interest of both parties towards the future of blockchain technology and the industry.

“Alphaslot is leading the way for blockchain adoption in the gambling industry. While microtransactions are unheard of in the casino/gambling world, they are pervasive in the video game market. Our goal is to explore how to leverage blockchain technology to help attract the next generation of gambler and provide innovative entertainment experiences. We are excited about exploring blockchain technology and working with regulators, casino properties, and Alphaslot to ensure compliance and to help spark adoption throughout the industry,” Georg Washington, CEO of Synergy Blue said.

“This agreement with Synergy Blue in America will give us an opportunity to expand into the emerging market of skill-based casino gaming, which could lead to demand for interactive products powered by blockchain technology. Our new blockchain technology, combined with Synergy Blue’s gaming innovation, could help shape the future of the casino gaming industry. Alphaslot and Synergy Blue are taking our first steps with a serious and continuous commitment. We already had great success presenting our vision at the London ICE show in February and we’re very excited to showcase again our blockchain API at G2E Asia in Macau,” Raymond Chan, CEO and co-founder of Alphaslot said.


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Alphaslot Signs Agreement with Synergy Blue

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