

eSports
EXCEL ESPORTS PARTNERS WITH SYBR TO LAUNCH GAMING CHAIR RANG
The British esports org and new brand from The Senator Group come together to elevate competitive gaming comfort and performance
Excel Esports, a pioneering name in the British competitive gaming scene, is excited to announce its partnership with Sybr, the revolutionary gaming chair brand launched by The Senator Group. This strategic collaboration marks a significant step towards enhancing the gaming experience for both players and enthusiasts alike.
The Senator Group, a renowned leader in the field of furniture manufacturing, brings decades of expertise and innovation to the table. With a legacy of crafting high-quality furniture solutions for various sectors, The Senator Group’s foray into the gaming industry with Sybr showcases their commitment to excellence across diverse markets.
Sybr’s gaming chairs, designed with precision and passion, combine cutting-edge ergonomics with sleek aesthetics. The Senator Group’s extensive experience in creating comfortable and functional furniture aligns perfectly with the demands of the gaming community.
The ergonomic design of Sybr gaming chairs presents an opportunity for esports athletes and enthusiasts to elevate their competitive level. By focusing on posture, comfort, and support, these chairs have the potential to enhance players’ focus and endurance during intense gaming sessions. With Excel Esports’ dedication to achieving peak performance and Sybr’s commitment to delivering top-notch quality, this partnership is set to redefine the standards of gaming comfort.
Shahin Rasti, Head of Partnerships at Excel Esports, expressed his excitement: “Collaborating with Sybr is an exciting step forward for Excel Esports. As we strive to provide the best training and competitive environment for our players, Sybr’s ergonomic gaming chairs will play a pivotal role in enhancing their performance. This partnership underlines our commitment to excellence and innovation.”
Paul Hobson, Product & Design Director at The Senator Group and Creator of Sybr, added: “Sybr was born out of a passion for delivering unparalleled comfort and support to gamers. With our expertise in furniture design and manufacturing, we’re thrilled to partner with Excel Esports, an organisation that shares our vision for pushing the boundaries in the gaming industry. Our chairs are meticulously crafted to empower players and enthusiasts to reach new levels of focus and performance.”[BV1] [ph2]
Excel Esports, recognized as a trailblazer in the British gaming scene, shares a common vision with Sybr: to empower gamers to reach their highest potential. This 12-month collaboration will see Excel Esports integrate Sybr’s premium gaming chairs into its training facilities, giving its players an edge as they prepare for global esports competitions.
As a new brand in the gaming market, Excel Esports is dedicated to supporting Sybr’s growth in the industry. By endorsing and utilizing Sybr’s gaming chairs, Excel Esports contributes to introducing the brand to a broader audience, helping to establish Sybr asa premier choice for comfort and performance.
The Sybr chair will officially launch on 2nd October 2023. However, attendees of Insomnia 71 can get an exclusive sneak peek at the Sybr stand on the 8th, 9th, and 10th of September 2023 at the NEC, Birmingham. The brand will also be running giveaway competitions throughout the weekend.
Sybr joins a string of high-profile partners at Excel Esports including landmark partnerships with JD Sports, HSBC UK, Sony INZONE, PC SPECIALIST and a long-standing collaboration with EE.
Excel Esports has made several other exciting announcements recently, including the reveal of the Power-Up Program in collaboration with EE, a ground-breaking VALORANT talent development program set to push gender boundaries and provide women in the UK with gaming opportunities and a chance to seek a career in esports.
eSports
The Esports Awards Reveals Pro & On-Air Talent Finalists

The Esports Awards, the most prestigious night in the esports calendar, is excited to unveil the finalists for this year’s Pro, On-Air Talent, and Journalism categories which include the likes of Fnatic, Amjad “AngryBird” Al-Shalabi, and Yinsu Collins with voting now live. This year’s Esports Awards, taking place across the 29th and 30th of November, will be hosted by the most innovative and technologically advanced nightclub in Las Vegas, Zouk.
The finalists were announced live across the Esports Awards broadcast platforms, including their Twitch.tv channel by American Esports Host Daniel “dGon” Gonzales, Rocket League Caster and Content Creator Elyse “Herculyse” Herrera, Esports Caster Phil “EEVisu” Visu, and Esports Hosting royalty James “Dash” Patterson.
The Esports Awards will also host PWR UP Las Vegas, held at the luxurious Resorts World Las Vegas. PWR UP Las Vegas is the ultimate esports, tech, and gaming conference. Headlining the event is the groundbreaking Esports Awards Open, a golf tournament blending networking and entertainment with top-tier industry executives and celebrities. PWR UP Las Vegas promises to be an electrifying event that defines the future of esports, tech and gaming, powering up passion within the industry.
The full Pro, On-Air Talent and Journalism finalists are as follows:
Pro
Esports Team of the Year
- Team Vitality – CS:GO
- Team Vitality – Rocket League
- Fnatic – VALORANT
- Evil Geniuses – VALORANT
- New York Subliners – Call of Duty
- JD Gaming – League of Legends
- w7m Esports – Rainbow Six Siege
- Echo – ML:BB
- Gaimin Gladiators – DOTA
- TSM – Apex Legends
Esports Organisation of the Year
- Team Vitality
- LOUD
- Team Liquid
- G2 Esports
- Gen.G Esports
- Karmine Corp
- Moist Esports
- 100 Thieves
- Optic Gaming
- NAVI
- NRG
Esports Coach of the Year
- Danny “Zonic” Sørensen
- Victor “Ferra” Francal
- Christine “Potter” Chi
- Ehsan “DREAL” Javed
- Igor “igoorctg” Santos
- Renzo “Renzo” Oemrawsingh
- Jan “Swani” Müller
- Aske “Cy-” Larsen
- Yoon “Homme” Sung-young
Esports Breakthrough Player of the Year
- Alexis “Zen” Bernier
- Max “Demon1” Mazanov
- Thomas “Scrappy” Ernst
- Kim “D0NGHAK” Min-sung
- Kim “Peyz” Su-hwan
- Anders “Vejrgang” Vejrgang
- Martin “Yike” Sundelin
Esports PC Player of the Year
- Nikola “NiKo” Kovač
- Cho “Maru” Seong-ju
- Mathieu “ZywOo” Herbaut
- Quinn “Quinn” Callahan
- Nemanja “Hunter” Kovač
- Zhuo “Knight” Ding
- Emir “Alfajer” Beder
- Max “Demon1” Mazanov
- Phillip “ImperialHal” Dosen
- Jung “Chovy” Ji-hun
Esports Controller Player of the Year
- Alexis “Zen” Bernier
- Paco “HyDra” Rusiewiez
- Zain “Zain” Naghmi
- Matthew “KiSMET” Tinsley
- Mashita “acola” Hayato
- Amjad “AngryBird” Al-Shalabi
- Finlay “Rise” Ferguson
- Jack “ApparentlyJack” Benton
- Arslan “Arslan Ash” Siddique
- Phillip “ImperialHal” Dosen
Esports Mobile Player of the Year
- Mohamed “Mohamed Light” Tarek
- Frederic “Bennyqt” Gonzales
- Gaku “Gaku” Mukai
- Erik “Joker” Granström
- Burenbayar “TOP” Altangerel
- Tensai “Tensai”
- Peng “Fly” Yunfei
On-Air Talent
Esports Colour Caster of the Year
- Marc “Caedrel” Robert Lamont
- Dan “Gaskin” Gaskin
- Josh “Sideshow” Wilkinson
- John “JohnnyBoi_i” MacDonald
- Mohan “Launders” Govindasamy
- Thomas “Chance” Ashworth
- Ioannis “Fogged” Loucas
- Dominik “Lacoste” Stipić
- Chad “Spunj” Burchill
- Michael “Hypoc” Robins
Esports Desk Analyst of the Year
- Mimi “aEvilCat” Wermcrantz
- Tyler “Tbates” Bates
- Barento “Raz” Mohammed
- Alyssa “Allycxt” Parker
- Anthony “NAMELESS” Wheeler
- Mira “Ephey” Riad
- Alex “Mauisnake” Ellenberg
- Kale “Genome” Morton
- Mathieu “Maniac” Quiquerez
Esports Host of the Year
- Alex “GoldenBoy” Mendez
- Eefje “Sjokz” Depoortere
- Freya “Freya” Spiers
- Sean “Stax” Stackhouse
- Caleb “WavePunk” Simmons
- Yinsu “Yinsu” Collins
- Chris Puckett
- Jorien “Sheever” van der Heijden
- Lottie Van-Praag
- Ana Xisdê
- James “Dash” Patterson
Esports Play by Play Caster of the Year
- Steven “Tasty Steve” Scott
- Alex “Machine” Richardson
- Brennon “Bren” Hook
- Mark “Onset” Hatcher
- Conner “Scrawny” Girvan
- Brandon Smith
- Callum “Shogun” Keir
- Clayton “Captain Flowers” Raines
- Mitch “Uber” Leslie
- Bruno “BrunoClash” Veiga Lopes
- Miles Ross
- Lauren “Pansy” Scott
Esports Journalist of the Year
- Richard Lewis
- Dominic Sacco
- Kevin Hitt
- Alexander Lee
- James Fudge
- Mikhail Klimentov
- Antonio Yuste
- Cecilia D’Anastasio
- Alejandro Gomis
“I’m continually awestruck by the incredible talent present in the esports industry. It’s an absolute joy to gather everyone and create a space where we can acknowledge, celebrate, and foster growth. I’m eagerly anticipating the upcoming night of fun and camaraderie we’ll share in Las Vegas this November.” Michael Ashford, CEO, Esports Awards
The Esports Awards 2023 campaign key dates:
- 13th – 20th November: Turbo voting period–votes are worth double
- 20th November: Voting closes on all categories but 3
- 25th November: Voting closes for Esports PC Player, Esports Organisation and Esports Team of the Year
- 27th & 28th November: Inaugural Scholars
- 29th & 30th November: Esports Awards 2023
The 2023 Esports Awards is brought to you in partnership with Xfinity, Oakley, Amazon Music, Sizzle Creative, and 5GRV.
2U Inc
HP Inc. and edX Launch Free Professional Certificate Program in Esports Management, Game Design, and Programming

edX, a leading global online learning platform from 2U Inc., and global technology leader HP Inc. announced a new online Professional Certificate program in Esports Management, Game Design, and Programming to bring cutting-edge skills to learners globally.
Available in English and Arabic (with more languages to follow later this year), the new Professional Certificate program includes over 60 curated modules designed to prepare learners for jobs in the gaming, media, and information and communication technology (ICT) sectors. HP is covering the full cost of enrollment in the certificate track for all learners. Enrollment is open at edX.org.
“Working with edX reflects our commitment to supporting learners worldwide by providing access to free educational content in the field of gaming. We are taking a vital step in democratizing gaming education, ensuring that individuals have the opportunities to gain the skills they need to pursue careers in gaming and adjacent industries,” Mayank Dhingra, senior education business leader at HP, said.
As demand for gaming professionals rises, the Professional Certificate program offers a diverse curriculum across game design, game programming, and esports management. Courses encompass both technical skills, such as coding and testing, as well as essential business skills including marketing, storytelling, and content creation. Throughout the program, learners will have access to video modules, each ending with an assessment, to ensure a comprehensive understanding of the subject matter. Learners who successfully complete each course in the Professional Certificate program will also receive a certificate of achievement for the program free of charge.
“With the launch of its first program on edX, HP joins hundreds of universities and institutions in the edX global partner network committed to expanding access to affordable, cutting-edge education in the world’s most in-demand fields. This collaboration enables HP to reach millions of aspiring learners and professionals, fostering skill development and career advancement in the gaming industry,” said Andrew Hermalyn, president of partnerships at 2U, said.
eSports
GGTech Entertaiment Appoints Cristina Carranza as Head of Global Sales

GGTech Entertainment has appointed Cristina Carranza as the new Head of Global Sales.
After almost ten years at Amazon and Twitch, Cristina Carranza arrives to reinforce the international team led by Eduardo García, who recently joined the company as Chief Product Officer.
Her professional achievements include the launch of Twitch Ads in Spain and the pilot development of global gaming programmes such as Amazon GAMERGY and Amazon UNIVERSITY Esports. With her international experience, Cristina Carranza arrives with the aim of boosting the company’s global growth and developing cross-border sales relationships.
“I have been working with GGTech for more than four years and I have fallen in love with their company culture, the great human quality of their team and their vision of what they want GGTech to become, making it the world leading company for entertainment, gaming, and esports. I am proud to be part of this project, developing the global sales and business strategy,” Cristina Carranza said.
“The digital entertainment industry, the streaming world and the ‘gaming boom’ are some of the drivers that generate this great business opportunity for which GGTech is ideally positioned, the challenge now lies in transferring this vision to other regions and sharing the brand’s products and services to the most passionate fans of the video gaming world,” Carranza added.
The addition of Cristina Carranza will provide GGTech Entertainment with the vision and skills of a professional with an enviable track record, backed by her 10 years of experience in the digital, e-commerce, entertainment and gaming sectors, developing international business for both retail and advertisers.
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